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Tabletop Challenge PDF Print E-mail
Written by Hanno   
Tuesday, 06 November 2007

Table Top Challenge

The  group has a tabletop challenge, and our founding member Andrew unashemedly adapted their idea to local conditions.  The goal is to build a tabletop robot, that can drive around a Science Alive table without falling off the table, and locate a 2x2 inch box.  Once it has found the box, it needs to push it down to one end of the table and into a shoebox.  The eventual goal of this challenge is to get working robots, in the club, that could be used for 1 on 1 tabletop soccer.

The challenge has 3 phases:

  1. Stay on the table without falling off while turned on and moving.

  2. Locate the box on the table and push it off without falling off yourself.

  3. Locate the box, and push it into a shoe box (goal) at one end.

Last Updated ( Wednesday, 14 November 2007 )
 
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